Why only Italian units? Italian faction -> Italian units. This is also a possibility to structure a new and different playstyle. In the following Faction roaster alone we will see 21 different Italian units (44 in total if we count the 6 battlegroups) and many interesting mechanics and ideas that simply are not possible if this was to be reduced to some battlegroup of another faction. Why is this better than a few battlegroups? There is a big difference between playing a full Italian faction and playing a German faction with Italian call-ins. If new interesting ideas come up I’ll try to maybe update this post to include them. I have also added some mechanics that I think might be cool, if you think that something should be better organized or might not be as fun as it looks feel free to suggest a better way to design it (Mind that these mechanics that I have added are purely part of the gameplay aspect of the faction and do not change the feasibility of a standalone Italian faction). ![]() I have made this mainly to show that there are most definitely enough units to form a standalone Italian faction. ![]() ![]() Here is my design for a possible Italian faction and six possible battlegroups.
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